Getting Started

A mobile-friendly space trading game for the browser inspired by Trade Wars 2002. Explore. Trade. Fight. Survive.

Launch the Game

The only way to play β€” no installation required.

β†’ Launch Web Client

System Requirements

PlatformRequirement
WebModern browser (Chrome, Firefox, Safari, Edge)

Your First Game

1. Register

Enter your email address and complete the CAPTCHA. A verification code will be sent to your inbox.

Note: We use email for account recovery and game notifications. No passwords β€” just a secure bearer token.

2. Verify Your Email

Check your email for a 6-digit code. Enter it to verify your account.

Tip: Verification prevents spam and keeps the galaxy clean. You’ll need a verified email before creating a ship.

3. Galaxy Home

After verification you land on Galaxy Home β€” your command center. Each active galaxy is shown as a summary card with key stats:

  • Pilots β€” how many active captains are flying in this galaxy
  • Planets β€” claimed worlds under player control
  • Sectors β€” total nodes in the galaxy map
  • Your ship β€” your current ship name in that galaxy, or a prompt to launch

If you already have a ship in a galaxy, click Enter Galaxy to jump in. If you don’t have one yet, click Launch ship in this galaxy to create one.

Note: You can have one active ship per galaxy. Ships in different galaxies are independent β€” credits, cargo, and combat history do not carry over.

Choose Your Visual Theme

Galaxy Home also lets you choose a personal client theme. Frontier Terminal is the default terminal presentation, while StarDock Command gives shared panels and controls a different command-console flavor. Your choice stays in this browser and does not affect your ship, galaxy, game rules, or other players.

4. Name Your Ship

Pick a callsign. Something intimidating. Something that strikes fear into pirates.

Pro tip: You can only have one active ship per galaxy, so choose wisely. Your old ships are saved in your history and can be reactivated from Settings.

5. Choose a Ship Class

There are now two live galaxies, each with its own ship roster:

The Void (Galaxy 1)

ClassStrengthWeaknessBest For
Spice Runner (Merchant)120 cargo holdsWeak hull, no shieldsTrading, making credits
Dune Skiff (Scout)120 turns/dayTiny cargo (60)Exploration, reaching far sectors
Sardaukar Blade (Interceptor)Tough hull (120)Small cargo (70)Combat, fighting pirates

The Abyss (Galaxy 2)

ClassStrengthWeaknessBest For
Guild Merchant120 cargo holdsWeak hull, no shieldsTrading, making credits
Sand Surveyor120 turns/dayTiny cargo (60)Exploration, long-range scouting
Fremen CrysknifeTough hull (120), strong damageSmall cargo (70)Combat, aggressive play
Armored TraderHuge cargo (125), built-in shieldsSlow turns (60)Safer hauling, heavy trade routes
Missile FrigateMassive fighter capacity (800)Lower cargo (60)Mid-combat control, fleet hauling

Beginner tip: Start with a Spice Runner in The Void or a Guild Merchant in The Abyss. Trading is the safest way to build wealth.

6. Enter the Galaxy

You’re dropped in Sector 0, the heart of FedSpace. From here:

  • Trade at nearby ports to build credits
  • Explore connected sectors to find better deals
  • Fight NPC pirates for loot and experience
  • Claim planets in deep space for passive income
  • Check your daily bounties with the B key

Quick Controls

KeyAction
MOpen Market (if port present)
TAuto-Trade route modal (if port present)
DDock at StarDock (if present)
WWarp To β€” plot course to any sector
HHelp
EscBack / Close

For fighters, mines, port construction, navigation, and every other sector control, see the complete Keyboard Reference.

Daily Bounties (press B) give you 3 rotating missions every day. Complete them for credit rewards. Warp To (press W) plots a course to any sector in the galaxy β€” enter a sector ID or name, see the full path, hop count, and danger warnings. Use the Avoided Sectors field in that panel to mark sector numbers you want routes to skip, even if you have never visited them.

Plan Your First Flight With AI

If your AI tool can browse the web, paste one of these prompts to get a strategy based on the latest guides. If it cannot open the guides, it should say so rather than guessing.

Good-Aligned Strategy

I am starting TW 3002 AI. Read the latest public guides beginning at https://tw3002.net/guide/getting-started and follow the linked guide path. Then give me a practical good-aligned beginner strategy for my first sessions: ship choice, safe trading, early upgrades, exploration, and when to begin planets or combat. Use only details you verified in the live guides; tell me if you cannot access them.

Outlaw-Focused Strategy

I am starting TW 3002 AI and want an outlaw-focused path. Read the latest public guides beginning at https://tw3002.net/guide/getting-started and follow the linked guide path. Then give me a practical staged strategy: early credits and ship choice, how alignment changes, prerequisites and risks for port crime and unprovoked attacks, surviving dangerous sectors, and when those actions become viable. Use only details you verified in the live guides; tell me if you cannot access them.

What’s Next?

StarDock support beacon

Support The Signal

If the guide helped, help keep the galaxy growing.

These guides are written alongside the live game so new pilots can get moving without guesswork.

Support helps fund the servers, APIs, and ongoing development behind TW 3002 AI.

Ko-fi is the easier option if you do not use GitHub.

Tip the Developer GitHub Sponsors

Tips open directly on Ko-fi.