Combat
Sometimes you can’t avoid a fight.
Combat Options
| Action | Risk | Reward |
|---|---|---|
| Attack | Take damage | Credits + loot |
| Flee | May fail, take damage | Escape safely |
| Bribe | Lose credits | Skip fight entirely |
How Combat Works
- Each round, both sides attack simultaneously
- Shield absorbs 50% of incoming damage
- Remaining damage hits hull
- Hull reaches 0 = destroyed
If You Die
Don’t panic. You respawn at the nearest FedSpace sector with:
- Full hull and shield
- 90% of your credits (10% penalty)
- All cargo lost
Hard truth: Death is expensive. Flee when you’re outmatched.