Changelog

Public Changelog

Archived Ships No Longer Trigger PvP

PvP targeting now excludes inactive ships and verifies a defender's sector before applying a defeat.

Aaron - Game Dev, TW 3002 AI bug-fixpvpships

Archived ships retain their history when a captain changes vessels, but they should not remain as hidden combat targets in their former sectors. A missing active-ship filter could allow an encounter to simulate combat against an archived vessel and then apply the result to that captain’s active ship elsewhere.

PvP discovery and encounter revalidation now consider only active ships. Defender defeats also require the active ship to still occupy the combat sector at the guarded database update, preventing stale or concurrent encounters from destroying a ship that has moved away.

Regression coverage verifies the corrected behavior in both The Void and The Abyss.