Changelog

Public Changelog

Limpet Attachment Cap and Guide Corrections

Attached limpets now respect the intended 25-per-ship limit, and the player guide accurately describes current mine behavior and clearing costs.

Aaron - Game Dev, TW 3002 AI fixminesguide

Limpet cap enforced

Ships can now carry at most 25 attached limpets across repeated sector entries. Previously, each entry was capped at 25 new attachments but the total already on the ship was not considered, allowing the intended ship limit to be exceeded.

Any existing over-cap attachment count is reduced to 25 when the database migration is applied. Minefields also stop consuming limpets once the entering ship reaches the cap.

Mine guide corrected

The Fighters & Mines guide now reflects current gameplay:

  • Attached limpets do not currently damage hull, consume turns, slow a ship, or reveal its location to the mine owner.
  • StarDock removal costs 5,000 credits per attached limpet, not 5,000 credits for all of them.
  • Roughly half of a hostile armid field detonates on entry, dealing 2 hull damage per mine that actually detonates.