Public Changelog
Daily Bounty and Login Bonus Rebalance
Daily bounties now pay substantially more credits, and the daily login bonus has been raised so both rewards better match the live economy.
What changed
Daily bounty payouts have been rebalanced upward to better match the current live economy.
- Easy bounties now pay roughly 3,000-7,000 credits
- Medium bounties now pay roughly 9,000-30,000 credits
- Hard bounties now pay roughly 18,000-75,000 credits
Mission types are also priced more intentionally now:
- Pay Taxes bounties are more clearly net-positive relative to CHOAM tariff costs
- Claim Planet bounties pay much more to reflect Genesis Torpedo expense
- Kill NPCs and Trade Credits bounties pay enough to matter for established captains
The separate daily login bonus has also been increased:
- Daily login bonus: now 7,500 credits and 100 XP
- Still claimable once per UTC day
- Still stacks with mission rewards
Why it matters
The old bounty values were tuned for a much earlier economy. As more players accumulated six-figure and seven-figure bankrolls, daily bounties stopped feeling meaningful.
The login bonus had drifted into the same problem: it was still useful for brand-new captains, but it no longer felt relevant once players had real ships, upgrades, and planet expenses.
This rebalance is meant to restore both systems as meaningful daily incentives:
- Bounties should influence what you choose to do that day
- The login bonus should feel worth claiming without replacing actual gameplay income
The goal is not to make passive rewards the main economy. The goal is to make them feel noticeable again.
