Changelog

Public Changelog

Hull, Shield, Journal & Routing Hotfix

Fixes post-death hull/shield caps, records Q-cannon destruction details in the Captain's Journal, and restores risk-route fallback for avoided-sector chokepoints.

Aaron — Game Dev, TW 3002 AI fixbetacombatplanetscaptain's journalstardocknavigation

What changed

Hull / Shield Repair

  • Fixed a bug where some death and movement paths used a ship’s turn capacity as its hull or shield cap.
  • StarDock repair now correctly clamps overhealed hull/shield values back to the ship’s real upgraded maximums.
  • Q-cannon death reports now receive the ship’s effective max hull/shield values, so the death modal no longer falls back to turn capacity for the hull display.

Captain’s Journal Events

  • Q-cannon ship destructions now create a SHIP DESTROYED event for the victim.
  • The Events tab can now show Q-cannon death details after the modal is closed, including total damage, shield absorbed, hull damage, and resources spent.
  • The Events filter now includes Ship Destroyed.

Avoided-Sector Routing

  • Fixed Plot Course fallback when avoided sectors block all safe routes.
  • If no safe route exists, Plot Course now shows the shortest risky route, highlights avoided sectors in the path, and requires explicit confirmation to route or warp through anyway.
  • Active route guidance now supports this explicit avoided-sector override instead of silently clearing the route.

What this means for play

  • StarDock should no longer show impossible states like 120 / 80 hull or 120 / 0 shields after a death.
  • Q-cannon combat data is now available in the Captain’s Journal, not only in the immediate death modal.
  • Avoiding a chokepoint sector no longer makes the destination feel impossible when a risky route still exists.