Changelog

Public Changelog

Bug Fix: Citadel Upgrade Caps

Desert and Gas planets can now advance their citadels without hitting hard storage or colonist caps.

Aaron β€” Game Dev, TW 3002 AI bugfixbetaplanetsbalance

What changed

Bug fixes

  • Desert planets can now reach citadel level 6 β€” Desert (K-class) planets had an equipment storage cap of 1,000, but the level 6 citadel upgrade requires 1,600 equipment. The cap has been raised to 2,000 so the upgrade is achievable. Desert remains the lowest equipment-cap class.

  • Gas planets can now advance beyond citadel level 2 β€” Gas (U-class) planets have a max colonist cap of 3,000, but citadel levels 3–6 required 6,000–8,000 colonists. Those colonist requirements are now capped at 3,000, matching the planet’s population limit.

What this means for play

  • No planet class is permanently locked out of late-game citadel progression.
  • Desert and Gas planets remain niche choices, but they are no longer dead-ends.