Changelog

Public Changelog

Cargo Holdings Modal & Reload Notice

The sector screen now exposes a clickable cargo breakdown, and stale post-deploy chunk failures now prompt you to reload instead of failing silently.

Aaron — Game Dev, TW 3002 AI uxcargoquality-of-lifereliability

Cargo Holdings Modal & Reload Notice

Two small quality-of-life fixes just landed for the web client.

What’s New

Clickable cargo breakdown

On the main sector screen, the Cargo value in your ship status panel is now clickable.

Open it to see a quick breakdown of your current holds:

  • Ore
  • Organics
  • Equipment
  • Melange
  • Used holds vs. max cargo
  • Empty holds remaining

This makes it much easier to check what you’re carrying without needing to open another gameplay screen first.

Reload notice after deploys

If the web client updates while you still have an older page loaded, lazy-loaded route chunks can occasionally fail to load.

Instead of leaving you with a cryptic browser import error, the client now shows:

Game updated — reload required

Use the Reload button to refresh into the latest deployment.

Why It Helps

These fixes target two common friction points:

  • not being able to quickly inspect cargo from the main sector screen
  • confusing post-deploy asset-cache errors when opening route-based screens like Market or StarDock